NeuroFPS

The biology of competitive gaming

NeuroFPS is an independent research publication that applies sports science to esports. It examines sleep, stimulants, physiology and the neuroscience of reaction time against the published evidence, in milliseconds wherever the studies allow.

Try it below: a five-round reaction time test, based on the one sleep scientists use, with your results plotted against real lab data.

Lab average: 24 ranked FPS players on the same type of test (Rogers et al. 2024). Lab equipment has almost no delay, while a home monitor, mouse and browser usually add some, so expect your numbers to be a little slower.

Latest research

All research
Investigation

Can You Buy 38 Milliseconds?

Caffeine, L-theanine and the tired brain. What controlled trials in FPS players and sleep-deprived adults actually measured, in milliseconds, and why the biggest numbers come with the biggest caveats.

Pharmacology, 14 min read
−38.1 msnet, sleep-deprived
Investigation

Is Sleep the Most Underrated Performance Enhancer in Esports?

One night without sleep slowed ranked players by 48.6 ms and multiplied their lapses fivefold. Their match results did not change. What the sleep research actually says about competitive play, and why the damage hides where players are not looking.

Recovery, 13 min read
+48.6 msafter ~29 h awake
Essay

Why Faster Reactions Don't Win Gunfights

The visual brain can categorise a scene in about 150 ms, and a 240 Hz frame lasts 4.2 ms. The rest of a gunfight is decided by what happens before the enemy appears. An essay on the limits of the millisecond.

Reaction, 11 min read
4.2 msone frame at 240 Hz
Investigation

Clutch Round Pharmacology: Pouches and Performance Under Pressure

Capsules are a pre-match decision. Pouches can be used between maps, mid-session or before a decider. A look at nicotine and L-theanine pouches, what the absorption data show, and why arousal follows a curve, not a line.

Pharmacology, 12 min read
0.8 hcapsule L-theanine peak
Investigation

Does Testosterone Matter in Competitive Gaming?

Higher testosterone, faster reactions, more dominance in the server. The idea is everywhere in optimisation culture. The best trials, including one in 493 men, tell a far less flattering story.

Physiology, 10 min read
0cognitive domains improved

The compound database

Caffeine to peptides, graded on controlled human evidence. A millisecond figure appears only when a primary paper reports one, and every entry states who was tested: rested or sleep-deprived, gamers or not.

Open the database
CompoundGradeReaction-time effect
Caffeine A −11 to −18 ms mean PVT reaction time at 1 and 3 mg/kg in FPS players vs water (290.8 → 279.8 / 273.0 ms).
L-theanine C −27.8 ms response time to visual targets vs placebo (fMRI study, n = 9 men).
Caffeine + L-theanine B −38.1 ms net hit reaction time vs placebo after 17 h awake (95% CI 13.5 to 62.7 ms, n = 37).

Faster on a flashing light is not the same as winning a gunfight.

Lab reaction time is easy to measure and rarely decisive on its own. NeuroFPS reports the millisecond data alongside the crosshair placement, anticipation and composure that often settle a round before any reaction begins.